The more likely scenario based on information we have been given and what we've seen in the trailer is courses will be different and consequently skill trees won't be the exact same in NGS. You are not going to have a really major set of level capped classes in NGS such as you do in PSO2, none of this is moving in any way. NGS is going to get new classes and consequently new skill trees or differing development elements entirely so naturally it"serves another functions".
They've even said camos for firearms that"don't exist" in NGS can not be used which implies that they have various plans for the accessible weapon options in NGS. He skill tree system needed an overhaul anyway. It's rife with"you must pick this or you completely f'd up your tree", and united with not having the ability to reset unless a particular event handout or paying for an additional, generates a a situation where everyone has to be the exact same build. It is an illusion of freedom and there are very many methods to better balance a progression system with legitimate development options which truly help you distinguish your personality without making yourself legally inferior.
You are not going to have a big set of level restricted classes in NGS such as you do in PSO2, none of this is moving in any way. NGS is going to get brand new classes and consequently brand new skill trees or differing development elements entirely so naturally it"serves another purposes". They've even said camos for firearms which"don't exist" in NGS can't be used which implies they have different plans for the available weapon choices in NGS.
It's rife with"you have to pick this or you completely f'd your tree up", and combined with not being able to reset unless a special event handout or paying to an additional, generates a a scenario where everyone needs to be the exact same construct. It is an illusion of freedom and there are very many methods to better balance a progression system with valid progression options which truly help you distinguish your character without making yourself legally inferior. Im amazed the way they gave emphasis to finger motions between outfits and materials LMAO.
It's been a long running joke at this point between gamers. I started playing 5 years back and it was an old joke then. And then in EP5 they gave one character specifically a cutscene especially focusing on their hand while they count down from 3 and then move their fingers, so they've known about this for a long time.Please note that the present PSO2 graphic settings will no longer be accessible following the engine update. Additionally, since DirectX11 will be supported along with the recommended specs will probably be altered, it may not run on a PC that does not meet the system requirements.
Want to learn more about PSO2 at https://www.pso2ah.com/